untitled (no clear direction on this one yet!)

May 16th, 2008 · 1 Comment

I am currently playing around with generating textures and then generating shapes based on these textures - results are, well, interesting so far. I’ll keep pushing this blind-folded approach for a bit and make a bigger write up of the process once I get a bit further along. Two screenshots below.

slit_ribbon_1.jpg
slit_ribbon_2.jpg

Tags: experiments · processing · code driven graphics

1 response so far ↓

  • 1 marcus // May 18, 2008 at 10:03 pm

    looks interesting!