Entries Tagged as 'code driven graphics'

End of year website update.

December 15th, 2009 · Comments Off

2009 is coming to an end and it is time to document some of my recent work. Four new projects are online, have a look for yourself: okdeluxe.co.uk
Here is one of the videos from the COP15 Generative Identity Software project

[Read more →]

Tags: identity · animation · okdeluxe · processing · code driven graphics

Wrapping up 2009

December 7th, 2009 · Comments Off

I am in the process of documenting my work from the past year. This is a teaser for one of the projects… Hint: it’s software (built with Processing) and it has to do with the identity of a rather important conference happening in Copenhagen this week. More shortly!

[Read more →]

Tags: collaboration · identity · processing · code driven graphics

Adda Renderer

May 26th, 2009 · Comments Off

After an insanely busy spring filled with projects I’ll be able to talk about later this year (well, some of them) and the arrival of my daughter (Adda) I am now happily back in business writing graphics code and planning projects for the summer. Here’s a quick custom rendering of Adda wearing mommy’s sunglasses.

Here’s […]

[Read more →]

Tags: experiments · open source · okdeluxe · processing · code driven graphics

Happy Holidays XMAS 2008

December 19th, 2008 · Comments Off

2008 has been an extremely exciting year - lot’s of work, lot’s of interesting collaborations and projects! As 2008 was the year Ben and Casey released version 1.0 of Processing, the appropriate thing to do is to celebrate this with a year-ending piece wishing everyone a Happy Holiday season!
I look forward to 2009!

okdeluxe XMAS card […]

[Read more →]

Tags: experiments · okdeluxe · processing · code driven graphics

ORTHO-TYPE.IT on iPhone

October 24th, 2008 · Comments Off


[Read more →]

Tags: iphone · unity · code driven graphics

COS - Colour Couture Pt.2

September 16th, 2008 · Comments Off

I’ve uploaded a sample rendering of the upcoming in-store projection for COS. It will be running in stores in London, Berlin and Stuttgart later this week and for the next couple of weeks.

COS in-store projection, Sept. 2008 from okdeluxe on Vimeo.

[Read more →]

Tags: unity · retail environment · code driven graphics

New work coming out.

September 15th, 2008 · Comments Off

I’ve been too burried in work this summer (can’t believe summer’s over - was it even here?). Anyway, here’s two screenshots from a new piece of work being released this week - featuring nice effects like real-time DepthOfField and Glossy/Reflective shading.

[Read more →]

Tags: unity · retail environment · code driven graphics

ColourCellsRainbow - 3D physics sketch

July 22nd, 2008 · Comments Off

ColourCellsRainbow from okdeluxe on Vimeo.

[Read more →]

Tags: experiments · processing · code driven graphics

Grid attract/repulse - particles & physics sketch.

July 3rd, 2008 · Comments Off

Grid Attract / Repulse from okdeluxe on Vimeo.

[Read more →]

Tags: experiments · processing · code driven graphics

launch: COS spring/summer in-store projection

May 21st, 2008 · Comments Off

Coinciding with the launch of fashion label COS’s spring/summer collection 2008, I’ve just completed a new in-store projection. The software is written completely in Processing and is aesthetically linked with the store front window decoration and the vinyl-cut graphics on windows.

See the project description and photos from the London Regent Street store on the main […]

[Read more →]

Tags: retail environment · processing · code driven graphics